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Old Mar 05, 2006, 12:43 AM // 00:43   #1
Ascalonian Squire
 
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Default Is RA getting monotonus for you?- Diary kinda

This little thread is about being bored in RA, stuck with less-than-par players on your teams, or just about anything else that will let you log on, lose a little bit, and exit out and go on the net.
I find myself having this problem sometimes, mostly I never get any decent monks on my team, I use a Conditions W/R, with bleed and poison, and a tasty little elite that makes spamming looks annoying because I'm spamming too easily. Whenever I get on, it's usually a E/Me, blind + SoF, that gets countered to easily or a fresh little W/Mo punching bag, equipped with Healing Hands {E} or someother spammable heal spell. Then it's a nice, productive, R/Me Trap Master, a big help (no sarcasm). Then it's me, the useful pressure condition that every monk wishes he never met. Without the hex removal a monk can so easily provide, like provisions for tired and hungry soldiers fresh off the battlefield, I'm usually stuck with Spiteful Spirit {E}, Empathy, or some mega hp degeneration hex. By the time I can condition and quick kill a mesmer, I'm hexed up and useless. So then the team is yelling at me, to do something, and by the time they're yelling and not focusing that they too are hexed to China and back, they're dead and blaming me for their deathes; what's even worse is that usually a pesky blood necro that can solo and destroy most of us, is having the most jolly time of stealing our health and rejuvenating himself, while we are conditioned and hexed like crazy, it makes you moan, "We need a monk."
While I could be blaming monks for this whole predicament, most of my teammates don't notice that they too are part of the team; most of the time the tank will run in, like a maddened butterfly, because for the most part, we can consider ourselves down 1 teammate for that dumb decision, and that angry butterfly didn't make a dent in anyones health. Then we lose, and it's almost depressing, a straight few losses, and I exit, rage-quitted, and pretty temperamental. So does anyone else have a nice little story to talk about, I'd like to hear from other people's losses, not for my own benefit, but just so I don't feel like the only one faction-less.

Durik
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Old Mar 05, 2006, 12:53 AM // 00:53   #2
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I find it surprising that you can point out so many crappy arena builds, yet you feel your "condition warrior" is so amazing.... Unless one of the conditions you're "spamming" is deep wound, I can't imagine you'd be very intimidating to fight..

As far as crappy teammates go, it does suck. But I find that if I'm running a good build, I can quickly burn through a few terrible teams and finally end up on a team with at least another competent player, maybe even a good monk. Once that happens the games get much more fun, and we end up going a few matches into TA before getting beat.

I'd also suggest that you try playing a monk boon prot in arenas. Once you get decent to good, things go much more smoothly in random arenas, because if you get a few people on your team who can kill enemies, you'll go far. I'd recommend checking out iQ's boon prot video by Sarus, if you're interested in the skills, attributes, and tactics.
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Old Mar 05, 2006, 01:23 AM // 01:23   #3
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I run a good build, but monking isn't for me. I've tried before, and I lasted well, until I freaked out and started spamming everything on me, when I was only getting hit a little. As far as trying new builds out, I've made a nice E/Me blind + SoF build, but it gets countered easily, unless I get lucky and the opposing team doesn't have a monk it's lightning strike spam-city for me. I like my build alot, even though it's amazingly simple, but I get owned by anyone using hp degen on me, or blind/slow attack. I'm sorry if I was implying that my build was amazing, I just admire it so much. ;-)

Edit: I've also made many different R/W bow, R/Me with backfire and poison/bleeding for casters, but they just don't have any defense, if you want me to list some of the skills on them, I'd love some help on my ranger builds, because I can do warrior fine, but ranger gives me trouble (i.e which bows, what skills, what attributes, what secondary profession etc.).
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Old Mar 05, 2006, 04:26 AM // 04:26   #4
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Quote:
Originally Posted by Durik
I run a good build, but monking isn't for me. I've tried before, and I lasted well, until I freaked out and started spamming everything on me, when I was only getting hit a little. As far as trying new builds out, I've made a nice E/Me blind + SoF build, but it gets countered easily, unless I get lucky and the opposing team doesn't have a monk it's lightning strike spam-city for me. I like my build alot, even though it's amazingly simple, but I get owned by anyone using hp degen on me, or blind/slow attack. I'm sorry if I was implying that my build was amazing, I just admire it so much. ;-)

Edit: I've also made many different R/W bow, R/Me with backfire and poison/bleeding for casters, but they just don't have any defense, if you want me to list some of the skills on them, I'd love some help on my ranger builds, because I can do warrior fine, but ranger gives me trouble (i.e which bows, what skills, what attributes, what secondary profession etc.).
No offense intended, but W/R condition spamming isn't a good build in Random Arena (or any real pvp arena, for that matter). Try running a more straightforward build and you'll probably have more success.

As for your ranger builds, R/Me with backfire is less than stellar as well. If you're going to go for a ranger build, try this one out:

Crip Shotter

Ranger/Mesmer
Level: 20

Expertise: 15 (11+4)
Wilderness Survival: 9 (8+1)
Marksmanship: 12 (11+1)
Illusion Magic: 3

Crippling Shot [Elite] (Marksmanship)
Apply Poison (Wilderness Survival)
Savage Shot (Marksmanship)
Distracting Shot (Expertise)
Hunter's Shot (Marksmanship)
Distortion (Illusion Magic)
Troll Unguent (Wilderness Survival)
Resurrection Signet ()
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Old Mar 05, 2006, 09:49 AM // 09:49   #5
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Quote:
Originally Posted by wheel
No offense intended, but W/R condition spamming isn't a good build in Random Arena (or any real pvp arena, for that matter). Try running a more straightforward build and you'll probably have more success.

As for your ranger builds, R/Me with backfire is less than stellar as well. If you're going to go for a ranger build, try this one out:

Crip Shotter

Ranger/Mesmer
Level: 20

Expertise: 15 (11+4)
Wilderness Survival: 9 (8+1)
Marksmanship: 12 (11+1)
Illusion Magic: 3

Crippling Shot [Elite] (Marksmanship)
Apply Poison (Wilderness Survival)
Savage Shot (Marksmanship)
Distracting Shot (Expertise)
Hunter's Shot (Marksmanship)
Distortion (Illusion Magic)
Troll Unguent (Wilderness Survival)
Resurrection Signet ()
My build owns your build, watch:

W/Me

Swordsmanship 12 (8+4)
Axe mastery 9(6+3)
Hammer mastery 7 (4+3)
Strength 8 (5+3)
Inspiration 6
Domination 6
Illusion 10

Skills:
Echo (Elite)
Arcane Echo
Mantra of Earth
Mantra of Frost
Mantra of Fire
Mantra of Air
Hamstring
Ignorance

The key to this build is to triple echo ignorance and cast it on their W/Mo over and over and over again, to make sure he doesn't use his healing signet. When you get time, demand to solo their W/Mo and use all the mantras so you'll be covered against those stupid eles who spam chain lightning and crap.

WIN!
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Old Mar 05, 2006, 07:17 PM // 19:17   #6
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Mantra's don't stack BTW
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Old Mar 05, 2006, 07:33 PM // 19:33   #7
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qft^^
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Old Mar 05, 2006, 07:57 PM // 19:57   #8
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Quote:
Originally Posted by Queto
Mantra's don't stack BTW
Oh well it doesn't matter. Your triple ignorance spike will shut that warrior down pretty solid so he'll go down way before you activate your mantras anyway.
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Old Mar 05, 2006, 08:09 PM // 20:09   #9
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do i really see FOUR superior runes?

anyways, here's the build i'm running. i'm going to change the attributes, so there's no point posting that.

oath shot
distracting shot
savage shot
pin down
throw dirt
whirling defense
troll unguent
rez

essentially, a pure interrupter. it's actually a paradox of some sorts: it does the most damage vs a caster, but is essentially defenseless against one. it can hold off most warriors forever, but can do almost no damage against them. a real challenge to play, but it's really nice when it works.

Last edited by moriz; Mar 05, 2006 at 09:06 PM // 21:06..
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Old Mar 06, 2006, 01:43 AM // 01:43   #10
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Quote:
Originally Posted by wheel
No offense intended, but W/R condition spamming isn't a good build in Random Arena (or any real pvp arena, for that matter). Try running a more straightforward build and you'll probably have more success.
Like what kind of build? I've run many.

Thanks for the help, I found a really nice team today in Random Arenas and we went on for 11 straight flawless wins ( or most of them X-D), and Mithie can't be serious. I've used gale warrior many times, and died too much, because it couldn't really support itself, maybe in GvG ( I don't do much of GvG anyway). Nice ranger builds though, I was thinking about running:
1. Punishing Shot {E}
2. Savage Shot
3. Distracting Shot
4. Dual Shot
5. Read The Wind
6. Troll Unguent
7. Distortion
8. Rez

I was wondering if Favorable Winds would fit well in there though, it looks decent.

Last edited by Durik; Mar 06, 2006 at 01:47 AM // 01:47..
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Old Mar 06, 2006, 01:55 AM // 01:55   #11
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Elemental Resistance beats those Mantras.
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Old Mar 06, 2006, 02:06 AM // 02:06   #12
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Quote:
Originally Posted by Murder In China
Elemental Resistance beats those Mantras.
He could have been kidding.

But yes it does, it's good against eles by far, but not against rangers or warriors.
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Old Mar 06, 2006, 03:19 AM // 03:19   #13
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Great against Kindle arrow rangers, but not warriors.

And yes, I knew he was kidding.
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Old Mar 06, 2006, 07:52 AM // 07:52   #14
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if RA is getting boring.. it's a good sign to move to TA or HA or GvG..

RA does not have much pvp satisfaction..
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Old Mar 07, 2006, 02:07 AM // 02:07   #15
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It's quick, and satisfying for my tastes, as well as I get to see other builds, how they fare, and if they are potentially useful. GvG is tons of fun, even if I've only been in 1 match.
Besides, I love seeing how poor builds and good builds go, it's fun to see creativity even if it has the same skill settings as that other GvG match the other day.....
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Old Mar 07, 2006, 04:14 AM // 04:14   #16
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I like RA because I like to test out builds and have fun...

Lately I've been playing with PetSmiter... lool.... I make sure to have myself set to offline since I don't want to her the "All monks are suposto heal, you suck".. bla bla bla bla.. so I just set myself to away..

here is the build:

Healing Breese
Healing Touch
Banish
Smite
Signet Of Judgement
Balth Aura
Charm Animal
Rez Sig

I have max smite.... this is basicly a spike,, the warriors are gonna target me immediatly.. so I run back and make sure the warrior is outside of his monks range (since most warriors do this)...

Throw balth Aura on my pet.. send the pet to the warrior.. as the warrior runs in hes now taking dmg from Balth Aura, then I throw Signet Of Judgement at him for the knockdown, wait for him to start attacking me then hit him with smite, and banish for the finish..

This sounds long but really its about 4 seconds... after balth aura is down.. once the annoying warrior is dead the reast of the team is eazy, I can spike anyone on the team, generally with the monk healing them...

This is a LOT Of fun for me.. once we win a few the team is like WOW awesome smite... but if we loose they are all YOU SUCK MONK... YOU SUCK.. so if you run this build set yourself to offline.
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Old Mar 08, 2006, 01:54 AM // 01:54   #17
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Haha, that builds seems to run well, 4 seconds is a short amount of time for killing a warrior.

I can't wait till' my guild starts the GvG, I have great expectations if more people get on, and less noobs start whining.

We hope to get Vent or something, which would be great to use, I really like to GvG, even if I have lost a little, with a N/A guild.
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Old Mar 11, 2006, 05:17 PM // 17:17   #18
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Quote:
Originally Posted by Mithie
My build owns your build, watch:

W/Me

Swordsmanship 12 (8+4)
Axe mastery 9(6+3)
Hammer mastery 7 (4+3)
Strength 8 (5+3)
Inspiration 6
Domination 6
Illusion 10

Skills:
Echo (Elite)
Arcane Echo
Mantra of Earth
Mantra of Frost
Mantra of Fire
Mantra of Air
Hamstring
Ignorance

The key to this build is to triple echo ignorance and cast it on their W/Mo over and over and over again, to make sure he doesn't use his healing signet. When you get time, demand to solo their W/Mo and use all the mantras so you'll be covered against those stupid eles who spam chain lightning and crap.

WIN!

Now that looks like something I'd do :P
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Old Mar 11, 2006, 06:18 PM // 18:18   #19
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On a slightly more serious note, rust has the potential for endless hilarity in random arena.

Watch as that warrior's heal sig takes 6 seconds to activate.

"OMG HAX!"

Watch as that 9 second rez sig gets distracted by the roughly nine hojillion interrupt spam rangers out there (at least one of which is likely to be on your team).

"GAY RANGER NOOB!"
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Old Apr 05, 2006, 11:29 PM // 23:29   #20
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Quote:
Originally Posted by Mithie
My build owns your build, watch:

W/Me

Swordsmanship 12 (8+4)
Axe mastery 9(6+3)
Hammer mastery 7 (4+3)
Strength 8 (5+3)
Inspiration 6
Domination 6
Illusion 10

Skills:
Echo (Elite)
Arcane Echo
Mantra of Earth
Mantra of Frost
Mantra of Fire
Mantra of Air
Hamstring
Ignorance

The key to this build is to triple echo ignorance and cast it on their W/Mo over and over and over again, to make sure he doesn't use his healing signet. When you get time, demand to solo their W/Mo and use all the mantras so you'll be covered against those stupid eles who spam chain lightning and crap.

WIN!
Umm sorry that this is from a while ago... but every decent W/Mo usually brings a self-heal for backup like Healing Breeze or some other helpful skill that utilizes their monk half... Oh Mantra's don't stack, wheres the damage on this thing and does a W/Me even have enough energy to do this? And how come so many superior runes and your attributes are spread so thinly that a normal warrior might beat you before your build even works *and I doubt it will*...
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